What is 3d Printing - the printing of virtual objects through an additive process
3D printing and design - day 1
3d file Types .stl - like the JPEG of the 3d world, almost universal file format .obj - slightly less universal 3d file format .mix - Meshmixer's file format .thing - Makerware's file format (& Replicator Mini) .x3g - Replicator 2 file Format Steps in 3d Printing
Get or Create a 3d Model - 3d Scaning
- Download a model thingiverse.com or redpah.com
- Create a model using a 3d software programs or 3d Apps Apps (Free) - Printshop
Software (Free) - TinkerCad - Meshmixer - 123D Make - Sculptris - MatterControl ($10) - Sketchup Modify your 3d Model Meshmixer 123D Make Makerware - Scale, Turn your 3d model - you can add models together on the print platform
TinkerCad
How to make a dice First you need an idea. What is the dice about? What genre is it? Second you need to collect the content. What images are text is going on your dice? Work with a 1" by 1" image at 180 dpi. Third you need to alter the images into black and white and simplify the images Fourth translate the images into an SVG. https://image.online-convert.com/convert-to-svg Fifth get a dice blank. you can use a cube, the 'dice' or download a dice blank from Thingiverse
Sixth, import your SVG's into Tinkercad and place them on your dice as a negative Seventh, export your images as STL's
---------------------------------------------------------------- Work on Projects & Assignments
How to use Google Photos. * There is an App (iOS and Android) How to upload your images to Google Photos - You need to login to Google using your Hartwick email name and password. - Its as easy as drag and drop on your computer Upload your game card design from part 2 of Assignment 1 to the 'Tabletop" album in Google Photos. Lets take a look at your cards. - How easy to read is it? - What theme does it represent? - What information does it provide?
Assignment 2. Pick a game you know well and like. Then create an alteration/expansion to the game by altering/adding rules and creating new exceptions. Write down your alterations in your Journal ready for presentation on monday! - Examples... Zombie Dice, Spiderman Uno, 10,000 with zombies.
2) Learn the basics of Tinkercad (link on the right side) - You will need to make a new account. Keep this information somewhere safe. - Youtube has videos on how to use Tinkercad. Check out a couple. Get a feeling for the App.
3) Start generating game ideas for your game (put them in you design journal)
- Consider different "Themes". - What 'Game Mechanics' are interesting? - How many players do you want to be able to play? - What age group is the game for? - How long do you want the game to take?
-- These are 2 part tools. Hold down 'Option' while clicking on the area you wish to copy. Move to where you want to place the cloned visual data and click and hold to draw.
- Find the link in the upper right of the class blog.
- The form will work on your cellphone, tablet or computer.
We are tracking the following information or each game we play.
What are the basics:
- # of players. Min and Maximum amount of players
- Game Duration How long did the game take you to play?
- Difficulty This is set up as a range from easy to expert.
- Age Group What age groups can play this game. This is based on difficulty and subject matter.
Year Created When was this game made?
- What is the Theme? The theme is like the genre of a movie. Is the game based in a sci-fi world? A Western, Fantasy, Mafia, or is it Abstract?
- What are the Game's Mechanics? There can be any number of game mechanics usually from 1 to 4. Choose all that apply, just make sure the mechanic effects game play. Use the link on the side of the blog to get definitions for mechanics you are unaware of.
- What are the Roles players play? Write down a synopsis of who players are in this world and if it makes a difference in the game. Dungeon vs Clue
- What Category does it fit into? What catagory does the game fall into. What type of game is it?
- What are the Exceptions found in the game? List them out. - Describe your Experience playing the game ? This should be a paragraph with specific details about playing the game the good aspects of the game and the bad aspects of the game.
- Strategy to Luck Scale. Use this scale to rate the level of strategy to luck. Most games fall somewhere in between.
Example Review of Dungeon by JOe
. Try reviewing LCR
Dice Games
Where rolling objects is the cornerstone of the game. Can add other element like cards or score sheets.
Current games:
- LCR - ? - Dungeon Roll - 2013, 1-4 players, PT 15 min +/-
6) save as a template file named appropriately as a .psd
ex LP_cover_Template.psd
Walk Through. Creating 1.5"x2" mini cards on an 8.5"x11" piece of paper.
Assignment #1: Download and Read - Book: Kobold Guide to Board Game Design by Mike Selinker get it on Amazon here! $9-$12 as a digital download Assignment #2:
create a template for the following list:
- 11"x17" Game Board
- 8.5"x11" Pamphlet Page
- 2.5"x3.5" Cards on an 8.5"x11" piece of paper
- 2"x2" Card on an 8.5"x11" piece of paper
* Resolution should be 300 dpi at size
* Use "guides" to designate the print area
Work on Assignments Understand and Discuss Games
- What are the basics: # of players, Game Duartion, Difficulty, Age Group, Year Created?
- What is the Theme?
- What are the Game Mechanics?
- What are the Roles players play?
- What Category does it fit into?
- What are the Exceptions - Describe your Experience playing the game ?
- Poker Dice - year ???, 2-12 players, PT 10 min +/-
Learning the Rules:
Each night you will be expected to learn the rules for the games we will be playing the following day. Keep notes in your journal about how to ply the game and any difficulties you had understanding the rules.
Rules and how to game play can be found on youtube:
Intro to Photoshop
Free Photoshop
- Fire Alpaca & the Gimp
Photoshop Basics 1
- Starting the Program / Quit
Whats Where?
Hot Keys
- Opening a file
-- Browse in Bridge or Mini Bridge
- Save / Save As a file
- Windows
- File --> New
* Resoultion
72 dpi traditional screen resolution
180 dpi lowest printing resolution
300 dpi + good printing resolution
600 dpi + high resolution printing
* File Types
- File Types
---- Photoshop = .PSD = working file, the one you keep forever
-- End Product Files
---- JPEG = .JPG = web and email (Flickr) file
---- GIFF = .GIF = web file
---- TIFF = .TIF = full quality print file
--- RAW = .RAW = raw camera data uncompressed file
6) save as a template file named appropriately as a .psd
ex LP_cover_Template.psd
Walk Through. Creating 1.5"x2" mini cards on an 8.5"x11" piece of paper.
Assignment #1: Download and Read - Book:
Kobold Guide to Board Game Design by Mike Selinker get it on Amazon
here! $9-$12 as a digital download Assignment #2: